![]() Not only is the combat not a point and click spam-fest, but the game itself doesn't give you blinking arrows showing you what to do and where to go. Personally I am glad there is finally a game that holds me responsible for my actions. But there seems to be every indication that things happened suddenly and they did not really have any time to pack, and put things neatly away where they belonged. We have no idea what happened to these people down here. Giving us not-so-subtle pointers on where to look for things. We have gotten spoiled playing all these games that hold our hand and walk us through every step. Raise the corpse in the inn, possess it and open the door from the inside.Click to expand.I am pretty sure this is the exact kind of thing the Dev's are trying to avoid when they created this game.
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